To me it is clear that AI is something of an inevitability. Do I miss coding — writing every line, planning every function? Sometimes, yes, I do. Or rather, orchestrating large sweeping movements, often blind to the exact structure beyond the description of an AI messenger, can become something of its own tiresome treadmill. But unlike coding, AI agent orchestration feels hedonic. The limit is somewhat unknown because you can work on anything, anywhere, in as many places as you want, as many times over as you want, all in parallel. So beyond the rate limit, which is incredibly cheap for the work output, and the time it takes to run one isolated, unique task, the limit to building with agents is often how organized the user can remain under the load of many changes that they only have a vague glimpse into the shape of.
Despite all this, though, it remains incredibly useful even for computer work. Data entry, manipulation, API scraping, you name it — before we even begin to discuss the speed at which it can produce complex working code. Yes, the existential implications of AI are strange and very possibly threatening, but it would be lying to claim that I am even 1/10th as capable as an LLM at producing useful game code, not factoring time, which is in most isolated cases functionally instantaneous for the LLM and potentially a matter of hours for me, becoming days as the project scales. The project could scale 10x more under the hands of the LLM, and the LLM would care 1/10th as much. In every dimension I'm outclassed.
But I do have the advantage of my 10 years of coding experience to follow and retain context about what decisions the LLM is making in regards to developing the game. I know how to ask for the things that I have been laboring to code myself over the last decade. In that way, and in achieving results that I am impressed with, I do find it can be rewarding in its own way to carve out workflows with agentic development and feel in relative control as a project scales past anything I could ever achieve in time by hand.